La Mappaterra by Pelosi & Frongia |
Below, I translated - with a little help from another friend of mine, the extraordinary Omar Martini - a short excerpt from one of Pelosi's articles which includes the map drawn by Francesco Pelosi & Francesco “Checco” Frongia.
You can read the complete set HERE. Of course they are in Italian.
From the corner where we are now, from the special and elevated point of view of Citadel Supreme, we can finally see the whole Map-Land: it spreads beneath us but, on a closer look, also above and all around us.
At the centre there is From Hell’s black city [...]. Watching it from here, you can notice that it is wrapped in the flames of the Voice of Fire and that there is a Hole at its centre: there is the same Hole also up here, in the Citadel Supreme, because the two cities are equal and opposite, one black and rooted to the earth, the other gold and floating. However, when they are watched from above, from a place outside the Map-Land, they occupy exactly the same space - the only difference is that to access Citadel Supreme you have to go through the door/outpost called 1963.
Around the city of From Hell, there is an area of barren and even darker countryside, with an unusual circular shape. If we could look at the Map-Land from below, we would see that those dark lands are nothing more than the foundations of Providence/Neonomicon, an upside-down city, whose roofs and buildings, like rotting and incomprehensible roots, plunge directly into the ground.
The dark circle of Providence is defined by a series of streets that form the sides of two equilateral triangles, crossing themselves to outline a six-pointed star.
One of the points, the one looking at the Map-Land from above, seems to point to the sky or the West: it is the place where the city of Promethea lies. On the other hand, on the opposite point which seems to indicate the ground or the East, lies the city of Tom Strong.
From here, heading south, we find the townlet of A Small Killing […], then the Top 10 metropolis and going westwards, just before arriving at Promethea, the Lost Girls hotel. Following this path, we can see that the outermost part of the Map-Land is circular and all the towns in this area are connected to each other by roads and, in the same way, each town is connected to the centre of From Hell.
Then, moving from Promethea and heading north, we find the old and crumbling city of the League of Extraordinary Gentlemen and the five districts of Tomorrow Stories (which include the village of Jack B. Quick, the swamp of Splash Brannigan, the film-set city of First American and U.S. Agent and the metropolis of Indigo, also known, depending on which side you access it from, as Greyshirt or The Cobweb). Finally, closing the circle to the east, we arrive at the small town of Mirror of love […] and again at Tom Strong.
However, the most interesting thing you may notice from this high angle concerns the shape of the land. The Map-Land, as it has developed until now, looks like a two-dimensional rectangle. If you look at it closely, you can see four dotted lines rising perpendicularly towards the sky from the vertex of the rectangle corners, each touching the vertex of another dotted rectangle that closes the airspace as if it were a box. The Magician's Map-Land is therefore both a two-dimensional rectangle and a 3D rectangular parallelepiped. Ultimately - and how could it be otherwise - we find ourselves inside a Block-Universe/Idea-Space.
The name of this all-encompassing place is Jerusalem.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.