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| Art by Simon Davis |
Above a sketch portrait of our favourite alien delinquents by the amazing painter and comic book artist Simon Davis realized during Lawless Comic Con in 2024.
For more about the artist: 2000AD page - Facebook
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| Art by Simon Davis |
Alan Moore: [...] I did write a screenplay recently [Fashion Beast]. It was an enjoyable enough experience but I didn’t get anywhere near the same control in working in the movie industry that I do producing comics. Control is the most important thing, so I think the prospect of any films in the near future is a slight one. But that's not to say that I mightn’t mess around in various media.
[...] I don't know if it will ever be made. Hollywood, to some degree, is like a Bermuda triangle for screenplays — a lot of them go in and are never seen again. I don’t know what the odds are of any film being made. The Watchmen film might be made or might not. The same goes for Fashion Beast.
The idea, as presented to me by Malcolm MacLaren, was to do a reworking of the Beauty and the Beast fable but to tie it in with the life-story of the designer Christian Dior and to come up with something aimed at a very young teenage audience. Malcom said he wanted the film to have the depth, power and dark resonance of a film like Chinatown and the youth appeal of a film like Flashdance.
I don’t know whether the thing fell through or not. It's something I did for the artistic experience of writing a film, to see what it was like, and I was satisfied, I got out of it what I wanted and I was paid really handsomely.
[...] you mentioned how interested you are in mythology, but in Superman, Batman and the Swamp Thing you've taken individual mythologies and twisted them around; and with the Watchmen you did this to the whole superhero genre. Why?
Alan Moore: Because the old ones don't work anymore, because mythology, as a pure thing in itself, is powerful nd potent—but not as much as it was. We can imagine the power that those myths had when they were more current and contemporary.
Doctor Manhattan [from the Watchmen series] is an attempt to portray a quantum god in much the same way that Swamp Thing was an attempt at portraying an environmental god. They owe a lot of their aura, if you like, to the gods and legends that I read about as a child.
At the same time they're expressed in a way which is wholly modern. Before the atom was split you could not have had a quantum god; quantum thinking is a modern phenomenon. In the last book of Miracleman I explored that very thoroughly, in that we have a super-heroine who is taking on the role of a modern Aphrodite. She runs a cable porn network. As devotional objects she distributes pornographic videos of herself and Miracleman. She has a computer network which is basically a global lonely hearts network which works at 100 percent efficiency and, basically, she’s trying to heal the sexual and emotional problems of the entire planet.
It's deities for the Eighties, and if you're working in the superhero genre, it’s important to remember that the actual root of the superhero stories is in mythology.
[...] I don’t think there's any need for me to be a big celebrity. I think the only real need for me is to be a better writer and I don’t see that the two things are connected in any way. So I'm much happier sitting behind a typewriter than sitting in front of a set of lights in some studio. I've got a blissful home life with a wonderful family, I've got my work which is a tremendous source of pleasure and I've got friends, so I don't really need to be on the Jonathan Ross show.
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| Art by Peter Bagge |
Alan Moore: My feelings upon censorship are that it is wrong, full stop. It is a thing which I utterly oppose. I believe that there is nothing in this world that is unsayable. It is not information which is dangerous; it is the lack of information which is dangerous.
The example that I always cite is still the one which means the most to me. When she was five, my daughter came home from school, asking for some money for a collection. I assumed it was for collie dogs for the blind or something like that, and I gave her some money and asked what it was for. She said it was for a school friend of hers who was in the hospital. I asked what was wrong with him, and apparently, his older brother had gone berserk with a bread knife and killed his mother and then turned upon him. And I stood there with my jaw hanging open down to my chest. This was a five year-old telling me this, and there is no way short of following my daughter around in an armored car or putting her in a bank vault for the remainder of her life that I can protect her from knowing about the sort of stuff that goes down in this world.
Now, the only thing that I can give my children that's going to be of any help to them in life at all is information, to tell them what exists in the world and to give them a concrete text by which they can approach and understand it.
Amber is only just starting to comfortably read, and Leah, the older child, can read almost anything. She has read Watchmen four or five times. she has read Art Spiegelman's Maus. If she comes in and happens to see an underground comic with a bright cover and asks to read it. if there is any, say, ugly or distressing sexual content in it, I'll tell her that there is, that the sex stuff in it isn't meant to be taken literally, and that she might not want to read it.
I'll tell her that if she wants to read it, she can, and that if there's anything in it that bothers or puzzles her, she should come to me and talk about it. I would like to think that l have a relationship with my children within the framework of which l can talk about anything. If that means that my children might eventually come across had pornography or bad material of another nature, then I would prefer to have built up at relationship with them so that they'll have a context in which and by which to lodge that sort of material.
I prefer doing that to getting into the dangerous territory of saying that I wish to suppress this material so that my children can't see it or so somebody else can't see it. Because when you get into that area, you're really starting to head into troubled waters.
I've heard an awful lot of feminists, for example, calling for a ban on pornography because they perceive it as being insulting and degrading in its approach to women. No doubt with a lot of child pornography, that's absolutely true. But you're taking a dangerous step if you go on from there and ban the material because then you are in effect saying that all censorship is right, and you cannot turn around if someone starts to censor you and say, “Hey, look, this isn't fair!"
You must be consistent about it. Feminists who wish to censor pornography should think what it would be like in a fundamentalist society that believed a woman's place was as according to the Bible: under man and in the kitchen.
If the feminist literature was seen to he socially corrosive, then I could imagine that there are several right-wing groups which could make just as persuasive an argument for the banning of all feminist literature as feminists can make for the banning of all pornography.
Now, unless we’re going to have total silence, the only other option is total noise. One of my responsibilities as an artist is to keep the noise level up. If I dislike the Rambo films, then I've got the option of making as much noise as I can in an effort to redress the balance. If the Rambo films are putting over one view of the world, I can use whatever means are upon to me to put forward a countering view of the world. And that is all that I have a moral right to do. I don't have the right to picket Sylvester Stallone films. I don't have the right to try and stop films like Rambo from being made, much as I despise them.
If I were to insist upon that right for my own reasons, then I couldn't expect my own right to free speech to continue being extended to me.
That, to me, is the essential thing. If there is something you do not like, presumably you can articulate your reasons. If you really believe in what you're saying, presumably you can put as good a case against the values shown in any particular work as that work itself puts for its own values. That is the proper way to do things, not t.o try to get a government body to do your moral policing for you, not to hand responsibility for what you or other people can or cannot read to some outside party and let them make all the decisions. That is very, very dangerous. We already have certain strict information controls within our society. I don't think we realty need to add to them.
We're living in a world where we have a capacity to annihilate the entire population, something we pay our tax dollars and pounds to support. Our own government and those of other countries carry out this lethal, hideous, grotesque ballet, often in secret, to support their interests, involving the deaths of thousands of people and the erasing of square mile upon square mile of property. These things can happen, and somehow, we don't seem to get too excited about the fact that they happen and continue to happen. We don't put a strong effort into actually eradicating some of the looming social evils that are actually destroying people's lives. But censorship... Let somebody show a nipple in the wrong place, let somebody use language that offends good Christian, Presbyterian values, let somebody refer to a sexual act which, though millions of people worldwide might carry it out regularly in the privacy of their own homes, is still not fit to be mentioned, and people will suddenly find the energy to rise up in arms and take up moral cudgels against this atrocity. I find it very suspect that people can get so excited about things so relatively unimportant when they can only respond with apathy to the genuine evils of the world.
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| Art by Jesse Lonergan |
[...] Amazing Heroes: What is the difference in your approach to Marvelman and Captain Britain?
Davis: Well, I try to get into any character I work on, so that I don't have to resort to stock figures and poses. I feel that if you understand the character, the movement and body language suggest themselves.
Marvelman was meant to be the perfect male, with a godlike presence. So I focused on his grace, and gave him a slightly effeminate face since a male face that is neither rugged nor tough appears more feminine. It also added to the perfect
serenity that a being with so much power might generate. Captain Britain on the other hand is a brawler, he is arrogant in a childish fashion, he is big, bulky and swaggering. Totally without the grace that personifies Marvelman. The process is more complicated and thorough than the simplified version I've described, but that's basically the way I handle it.
It's nothing terribly original; I think a lot of artists must work that way.
[...] AH: How do you feel about the characters D.R. & Quinch?
Davis: I'm very proud and fond of them; they're easy to draw, they look funny no matter what they are doing, and it was fun to see what they could do and how far I could push them.
They had taken me a long time to design, and they evolved, as all characters do, as I familiarized myself with them and learned how to use them to best effect. I also enjoyed the fact that the characters and set-up owed a lot to the film Animal House.
It's one of my all time favorite comedy films.
AH: What was it like working all the time with Alan Moore?
Davis: We had a good working relationship. We exchanged a lot of ideas and it was very fulfilling for me to be able to contribute to stories and not just be the artist on the job. I think it's only natural to have ideas involving the character you spend a lot of time drawing. It was good to be able to get our heads together and plan issues ahead. It was much more involved than just receiving scripts. It was very fulfilling.
AH: How do you rate Alan Moore's talent?
Davis: As a writer, very highly. Apart from his inventive use of words and dialogue, he can think laterally and see old situations from new angles.
[...] AH: Could you give specific examples of ideas or stories you've contributed to the “Captain Britain" strip?
Davis: The "Captain Britain" story in Daredevils #2 was based on a solution I suggested to Alan [Moore]. The problem was that Alan wanted Brian Braddock to return home to Braddock Manor, but it had been destroyed by S.H.I.E.L.D. bombers in a previous story. My solution was that since the Manor had contained a computer that was capable of creating holograms, it would have projected a decoy image of the Manor that was bombed whilst it concealed the real Manor. Then, when the danger had passed, the Manor would take on the appearance of a bombed-out ruin. .
In contrast to this, my only input to the story in Daredevils #3 prior to the script was to give Betsy purple hair which would be a shock to Brian who had been in other dimensions for a number of years. In that story I made a few post-script changes, which are usually totally visual, window-dressing that have no effect on the story content. I gave Slaymaster a rubber mask disguise instead of a slouch hat and a trench coat, and substituted "The Jazzler," an electrified knitting needle, for the knife that was to have been his assassination tool. Another, less obvious, contribution, was for the story in Mighty World of Marvel #7, "The Candlelight Dialogues.” Alan was having problems trying to come up with a structure to carry the elements of the next storyline. l'd just read Batman #347 and suggested that we use the storytelling device used in "The Shadow of Batman"; that is, eaves-dropping on a conversation that connects the events.
As I've already said, it was exciting, interesting and very fulfilling to be involved in the stories on such a basic level. Alan was always prepared to listen to any ideas, which was refreshing since some writers see artists soley as "laborers" to bring their ideas to life.
AH: Was there any similar input on "Marvelman"?
Davis: Nothing major; "Marvelman" was really Alan's baby, though I did influence general characterization and more specifically, the nature of the alien ship. The only really direct input l supplied was second-hand. That was "Out of the Dark" [Warrior #9] where Marvelman is attacked by the S.A.S. I have a friend who is an ex-Regimental Sergeant Major and l explained the situation in the story to ask his advice on how to handle it realistically. He, incidentally, thought the whole story was absurd and childish; he doesn’t like comics. However, his outline for the troop deployment and battle plan eventually featured in the story.
[...] AH: What about the Fury [...]?
Davis: The aspects of The Fury I'm most proud of concern its “eyes.” As the series progressed, I refined the external pattern of the sensors so that they became a motif that was instantly recognizable. As another point of interest, I gave the Fury's "view of the world" an indicator of speed and distance, heartbeat and brainwaves, plus infra-red and X-ray vision, so that each character could be registered in an interesting way, usually displaying an aspect of the target's power.
This eventually led to the ruse where Zeitgeist attacked the Fury and didn't register on any level. [...]
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| Art by Marco Santucci |
[...] He describes the plot of Watchmen, a 1986 graphic novel involving superheroes grappling with moral questions about humanity against the backdrop of impending nuclear war:
The antihero Ozymandias, the antichrist-type figure, is sort of an early-modern person. He believes this will be a timeless and eternal solution – eternal world peace. Moore is sort of a late-modern. In early modernity, you have ideal solutions, ‘perfect’ solutions to calculus. In late modernity, things are sort of probabilistic. And at some point, he asks Dr Manhattan whether the world government is going to last. And he says that ‘nothing lasts forever.’ So you embrace the antichrist and it still doesn’t work.
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| Art by Andi Watson |
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| Art by Andi Watson |
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| Art by Mark Badger |
Manu Gutiérrez: Drawing Alan Moore was not a whim. It arose from a commission to illustrate Roberto Bartual's book Occulture. Alan Moore: al otro lado del velo (Occulture. Alan Moore: Beyond the Veil) (Ediciones Marmotilla, 2024).
It is an essay that discusses psychogeography, psychedelia, magic, spiritualism, and Lovecraftian themes in the work of Alan Moore.
It was quite a challenge, which I failed at conceptually because in my first sketches I tried to detach myself from Moore's iconic force, but I didn't succeed.
In the initial designs, I sought more of the occultist implication of the book and rambled on with icons from the spiritual universe. The compositions worked, but they didn't quite speak to Moore's figure. So, after quite a few attempts, I went back to the beginning and let myself be carried away by the Magician's gaze. That, combined with his characteristic beard, was too powerful to ignore its pop symbolism. And from there, I took it to my own territory of black on black and layers of textures to infinity. Finally, I added several basic occultist elements to make the meaning of Bartual's essay clear.
DMK: I'm not a fan of Watchmen anymore. I was. I loved it...
BF: Because of the superheroes?
DMK: Because of the superheroes.
Whereas this one... it always seemed like a really strong personal vision, conceived with no pressures on it. It didn't have to use characters from here... 'cos Watchmen started with Charlton characters.
Whereas this is a total from scratch, "I can do anything I want and I feel passionate about this and I need to make this story". That's why I think this one survives.Watchmen now feels like the end of an era rather than this that feels much more like the beginning.
David Lloyd really was a terrific for this particular story. Endlessly inventive and beautifully crafted ideas.
And I think this Alan's work will be the one that will be remembered from this particular era.
Alan Moore: [about his fascination with post-war London] I think that the main reason why I wanted to write The Great When was because I'd noticed in my readings that all of my favourite London characters were essentially low-life characters who had slipped through the cracks of conventional history. People like Iron Foot Jack or Prince Monolulu or particularly Austin Osman Spare.
I thought that these people suggested a different history of London and it was that that I wanted to pick out in The Great When.
Samira Ahmed: You know reading the prose of this book from the very first paragraph it feels like you're revelling in painting vivid pictures in words. Is it liberating not writing for comics or did comics liberate you to write this freely?
AM: I think that comics probably certainly affected my writing. Certainly in my later books, in books like Jerusalem, I was very aware that I am known mostly as a comics writer - which is something which I am probably not that happy about and which I'm trying to rectify - but I was aware that I might be seen as a comics writer who suddenly hadn't got an artist.
So I think that I wanted to compensate to make the pictures inside the reader's head and I've come to realise recently that probably the major influence upon all of my prose work would probably be Mervyn Peake.
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| Mervyn Peake |
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| Sketch art by Raulo Caceres |
It's 1958 and Dennis Knuckleyard has decided to leave his adventures in the Great When in the past where they belong. For nine years, he's avoided so much as thinking about the magical version of London, until he rediscovers an unpleasant reminder of his last adventure-a key that he'd secretly brought into his own world from the other for safekeeping.
But while Dennis may believe he's done with the Great When, it's far from done with him. When Dennis gives the key to a friend, its magical properties reawaken, bringing creatures from the other world into Dennis's and sparking riots in Notting Hill. Even worse, Dennis's old crush Grace Shilling has been forced into the Great When to investigate strange happenings in both cities.
Desperate to keep Grace safe, Dennis follows her into Long London. But once inside the other city, it will not let him go away again so easily, and Dennis and Grace must fight to set things right in the Great When and their own world, or forever lose their lives-and each other.
Full of Moore's characteristically stunning world building and rollicking prose, I Hear a New World is the extraordinary second adventure in the Long London series.
Alan Moore: [...] In issue #21 - which is the first issue that I'll write - the entire issue is dedicated to the putting together of the replacement WildC.A.T.s team, and it's only after that, with issue #22, that we break into 16 pages of the original team in space and then eight pages of the new team back on Earth; but the two stories will run in parallel and will hopefully coincide in, oh, about seven or eight issues time.
The lineup of the new team is Majestic and Savant, who have both been seen before. There'll be kind of a replacement Grifter in the form of his brother Max Cash who turned up in the Jim Lee/Savage Dragon crossover.
He's a nastier character than his brother. In my script notes, I've said that he shouldn't be quite as corrupt as Harvey Keitel in The Bad Lieutenant, but he's getting there. The code name that he works under is Condition Red, and he'll be getting a new look to go with it.
Then there are two new characters that I've created for the book. One is a genetically engineered character called Tao, which stands for Tactically Augmented Organism. The other character is called Ladytron, which is in fact named after one of my favorite tracks on the first Roxy Music album.
It seems to be about a woman but you suspect that it's probably about a car, and this character sort of combines some of the best elements of both. It's a female cyborg. with a lot of serious personality problems. She's beautiful like a Cadillac.
Alan Moore: [...] The Great When is the first of five books in the Long London series which is an excavation of some of the more marginal and little known points of London's history that is all stirred up into a very very baroque fantasy. And there's been a lot of books that have actually very much played into the writing of The Great When.I mean one of them is Pariah/Genius by my very good friend Ian Sinclair; for my money one of the best writers in the English language. And in Pariah/Genius he's following the story of John Deakin, who was the photographer that Francis Bacon actually got all of those images from. And not a very likable man, but a very, very interesting man. And Ian has done this wonderful story about John Deakin. He's already dead when the book opens and the rest of the book is the thought going through the mind of this extraordinary dying man.Other books that have played into The Great When would include Flann O'Brien, The Third Policeman, probably one of my favourite novels ever. The main thing about Flann O'Brien's The Third Policeman is it's very, very strange and quite frightening in places but it's very, very funny. And that was something that I was trying to keep in mind while writing my book that there's no reason why everything has to be straight-faced. There's no problem with having a laugh once in a while.And the third book that certainly was a huge inspiration was Brian Catling's The Vorrh. This is the first book of a trilogy. But having read this, I realised that Brian had really raised the bar for fantasy writing because fantasy, as I see it, really shouldn't be about things that you already know about. I mean, I've got a lot of room for magicians and dragons and all the rest of the fantasy paraphernalia, but I would prefer a fantasy that gives you things that you've never even imagined before. And certainly in the Vorrh trilogy, Brian does that in spades.So while I was writing my books, I was thinking of all of these authors and trying to make sure that my book was at least in the same ballpark as these greats.
Alan Moore: What we’re attempting to do with Miracleman is strip away a lot of the accumulated cliches and dross that have built up around the super-heroes, and try to get back to what we perceive as the original idea - which was probably something very closely akin to the original function of the Greek and Norse legends. When those particular legends were current, when they had just been evolved, they were contemporary: they weren't set in an exotic faraway land or faraway time, they were happening at the end of the street. What we are trying to do is reinterpret the idea of a god amongst people, which is basically what the idea oi the super-hero is, even though the original idea has been diluted.
We're trying not to go over the more conventional background of the super-hero, like... you won't find a lot of super-heroes in Miracleman. With the exception of Kid Miracleman, whom you've seen already [in the first two issues], there are not any villains planned for the immediate future of the book. I find it more interesting not to see how powerful, exaggerated characters react to each other, but how one powerful, exaggerated character - Miracleman - reacts to the human race in general.
We'll also be going into the psychology of the character, trying to get into what would feel like to actually do all this bizarre and miraculous stuff. Anytime someone jostled you in the line at cafeteria you could just throw them into orbit. I think it would probably change your view of society slightly.
Those are the areas that we're going to get into: what it feels for the person himself being a god amongst creatures that must look to him like animals.
What it feels like for the humans suddenly being confronted with something that's a million times better than they are. [...]
[Talking about the inflated prices on the premiere issue of MM]
Miracleman #1 is a comic book, a throwaway comic book, that should be bought for 75 cents and briefly enjoyed. The thing I like about comics is that they are a democratic art-form - often with very good art - that is in the price range of anybody who has 75 cents. He can just go down to the corner news agent and buy a comic. That is one of the things that attract me about comics.
When you start getting to the point where something with a cover price of 75 cents changes hands for 10 dollars, I certainly don't want anything to do with it. I find it a bit distressing, I certainly wouldn't pay that much. Quite frankly, I would advise other people not to, although obviously, what they do is up to theme. It seems like a wholly false, manufactured, and artificial situation to me.
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| Art by André Toma |